Artă computerizată
Arta computerizată sau arta digitală (uneori artă pe calculator) reprezintă toate activitățile creative bazate pe utilizarea de informații (tehnologia calculatorului) care au ca rezultat opere de artă în format digital.
Deși termenul poate fi aplicat operelor de artă create inițial prin folosirea altor medii sau prin scanare, arta pe calculator se referă întotdeauna la operele de artă care au fost modificate prin intermediul unor programe de calculator (software).
Reprezentanți
modificareArtiști notabili ai artei digitale: James Faure Walker, Manfred Mohr, Ronald Davis, Joseph Nechvatal, Matthias Groebel, George Grie, Olga Kisseleva, John Lansdown, Perry Welman, și Jean-Pierre Hébert.
Tipuri de artă digitală
modificarePrintre diferitele forme de artă pe calculator se numără,
Pionieri ai artei digitale
modificare- Desmond Paul Henry - a inventat Henry Drawing Machinine în 1960
- David Em
- Herbert W. Franke
- Laurence Gartel
- John Lansdown
- Manfred Mohr
- Frieder Nake
- Hisham Zreiq
- Yiannis Melanitis
Vezi și
modificare- Arta din jocurile video
- Zanelle - picturi realizate de roboți
Note
modificare
Bibliografie
modificare- Honor Beddard and Douglas Dodds. (2009). Digital Pioneers. London: V&A Publishing. ISBN 978-1-85177-587-3
- Timothy Binkley. (1988/89). "The Computer is Not A Medium", Philosophic Exchange. Reprinted in EDB & kunstfag, Rapport Nr. 48, NAVFs EDB-Senter for Humanistisk Forskning. Translated as "L'ordinateur n'est pas un médium", Esthétique des arts médiatiques, Sainte-Foy, Québec: Presses de l'Université du Québec, 1995.
- Timothy Binkley. (1997). "The Vitality of Digital Creation" Arhivat în , la Wayback Machine. The Journal of Aesthetics and Art Criticism, 55(2), Perspectives on the Arts and Technology, pp. 107–116.
- Virtual Art: From Illusion to Immersion (MIT Press/Leonardo Books) by Oliver Grau
- Charlie Gere (). Digital culture. ISBN 978-1-86189-143-3.
- Charlie Gere. (2006). White Heat, Cold Logic: Early British Computer Art, co-edited with Paul Brown, Catherine Mason and Nicholas Lambert, MIT Press/Leonardo Books.
- Mark Hansen. (2004). New Philosophy for New Media. Cambridge, MA: MIT Press.
- Dick Higgins. (1966). Intermedia. Reprinted in Donna De Salvo (ed.), Open Systems Rethinking Art c. 1970, London: Tate Publishing, 2005.
- Lieser, Wolf. Digital Art. Langenscheidt: h.f. ullmann. 2009
- Lopes, Dominic McIver. (2009). A Philosophy of Computer Art. London: Routledge
- Lev Manovich (). The language of new media. The MIT Press. ISBN 978-0-262-63255-3.
- Lev Manovich. (2002, October). Ten Key Texts on Digital Art: 1970-2000. Leonardo - Volume 35, Number 5, pp. 567–569.
- Frieder Nake. (2009, Spring). The Semiotic Engine: Notes on the History of Algorithmic Images in Europe. Art Journal, pp. 76–89.
- Perry M., Margoni T., (2010) From music tracks to Google maps: Who owns computer-generated works? in Computer Law and Security Review, Vol. 26, pp. 621–629, 2010
- Edward A. Shanken. (2009). Art and Electronic Media. London: Phaidon.
- Rainer Usselmann. (2003). "The Dilemma of Media Art: Cybernetic Serendipity at the ICA London" Arhivat în , la Wayback Machine., Cambridge, Massachusetts: The MIT Press/Leonardo Journal - Volume 36, Number 5, October 2003, pp. 389–396.
Legături externe
modificare- Computer Art Congress [CAC.2]: Mexico, March 26 - 28, 2008, organized by and held at Tecnológico de Monterrey Campus Toluca and Campus Estado de México. Chairs: Khaldoun Zreik and Everardo Reyes García. Exhibition at: Museum of Modern Art, Toluca City, Mexico.
- Ken Goldberg's Homepage
- Description of Harold Cohen's AARON
- Pindar Van Arman's Zanelle creation